Part of the Khronos Group

OpenGL Headline News

ARB Working Group approves updates to the OpenGL 3.2 and OpenGL Shading Language 1.50

Category: GeneralDevelopersCommentsPermalink

Dec 08, 2009

The ARB Working Group has approved updates to the OpenGL 3.2 (release 20091207) and OpenGL Shading Language 1.50 (release 11) Specifications which correct many minor issues that have been identified since GL 3.2 and GLSL 1.50 were initially released. Corresponding updates to GLSL 1.40 (release 8) and GLSL 1.30 (release 10) Specifications have also been released, and will be followed shortly by corresponding updates to OpenGL 3.1 and 3.0. All Specifications are available in the OpenGL Registry .

Nokia Releases Qt 4.6 with a new OpenGL paint engine

Category: ApplicationsCommentsPermalink

Dec 02, 2009

Nokia has released Version 4.6 of its Qt cross-platform application and UI framework. Key performance improvements include an optimized, re-written Qt GraphicsView rendering algorithm and a new OpenGL paint engine. Qt 4.6 includes support for the Symbian platform for the first time, and adds Windows 7, Apple Mac OS 10.6 (Snow Leopard), and the upcoming Maemo 6 to the list of Qt-supported platforms.

TNGViewer 1.1.0.470 adds support for multiple OpenGL windows

Category: ApplicationsCommentsPermalink

Nov 30, 2009

Immaginaria Ltd is proud to announce a major update to TNGViewer, featuring support for multiple independent windows, each with its own state, via the File->New option. This enables viewing multiple models and scenes in a natural way. OpenGL resources (such vertex and fragment shaders, textures, and so on) are shared among windows as much as possible: e.g. if you open multiple models that refer to the same textures, a single copy of any given texture will be used. This release also adds support for a couple of useful preference settings, namely the initial antialias level and frame rate for new windows.

HPMC OpenGL library that extractes iso-surfaces of volumetric data directly on the GPU

Category: ApplicationsCommentsPermalink

Nov 30, 2009

HPMC is an implementation of the method described in C. Dyken, G. Ziegler, C. Theobalt, H.-P. Seidel, High-speed Marching Cubes using Histogram Pyramids, Computer Graphics Forum 27 (8), 2008. The library analyzes a lattice of scalar values describing a scalar field that is either stored in a Texture3D or can be accessed through an application-provided snippet of shader code. The output is a sequence of vertex positions and normals that form a triangulation of the iso-surface. HPMC provides traversal code to be included in an application vertex shader, which allows direct extraction in the vertex shader. Using the OpenGL transform feedback mechanism, the triangulation can be stored directly into a buffer object.

ThreeDify releases AsdGraph3D Excel Addin v1.5.5

Category: ApplicationsCommentsPermalink

Nov 24, 2009

The new version of OpenGL based AsdGraph3D Excel Addin adds Spin And Animate mode for power presentation and visualization of true 3D graphs within Excel.

NeoAxis OpenGL accelerated Game Engine 0.83 released

Category: DevelopersCommentsPermalink

Nov 23, 2009

NeoAxis Engine, version 0.83 was just released and is a step to web integration, supporting all major browsers including FireFox, Internet Explorer, Google Chrome, Opera and Safari. NeoAxis Engine is a complete integrated development environment for creating interactive 3D graphics including 3D virtual worlds, AAA games, and realistic simulations. The system comprised of both a real-time 3D engine and a suite of full featured tools supports both OpenGL and DirectX

Ardor3D - a Java based OpenGL scenegraph engine - releases 0.6

Category: DevelopersCommentsPermalink

Nov 23, 2009

Ardor3D’s development team is proud to announce the 0.6 release of their API. This new release features several new major features such as CPU and GPU based skinning, “MegaTexture” support, procedural terrain and image generation, an Ardor3D based user-interface system, improved automatic resource cleanup and much more.

TNGViewer 1.0.1.461 extends OpenGL support and more

Category: ApplicationsCommentsPermalink

Nov 18, 2009

Immaginaria Ltd. is happy to announce an update to TNGViewer, featuring support for older OpenGL cards that lack rectangular texture features. These include several integrated chipsets such as the Intel 915 and 945 families, as well as others; vertex shading support is still required on all cards. The latest TNGViewer release also fixes a nasty issue, which prevented texturing to be applied correctly to several popular models, such as the free 3D resources from NASA.

VMWare releases new Gallium3D driver with support for OpenCL and OpenGL

Category: ApplicationsCommentsPermalink

Nov 18, 2009

VMWare recently released new Gallium3D drivers usable by guest operating systems running within VMware’s virtualization platform. The drivers will allow virtualized guests to have accelerated access to X11, OpenGL, OpenCL, X-Video, XvMC, and all sorts of other possibilities, limited only by what’s supported by the available state trackers.

NVIDIA to release R195 driver with new extensions for OpenCL 1.0 toolkit

Category: DevelopersCommentsPermalink

Nov 17, 2009

NVIDIA and its ecosystem partners will deliver, over the next few months, the industry’s broadest set of software releases to developers using GPU Computing in their work. These updates feature major releases across a broad spectrum of GPU Computing development languages, tools and libraries. NVIDIA is releasing its R195 driver which includes new extensions to its OpenCL 1.0 conformant driver and toolkit. The new extensions include support for double precision, OpenGL interoperability and the new OpenCL Installable Client Device (ICD).

Column Header
Column Footer

temperature-friend