OpenGL Headline News
TNGViewer 1.0.1.461 extends OpenGL support and more
Category: Applications • Comments • Permalink
Nov 18, 2009
Immaginaria Ltd. is happy to announce an update to TNGViewer, featuring support for older OpenGL cards that lack rectangular texture features. These include several integrated chipsets such as the Intel 915 and 945 families, as well as others; vertex shading support is still required on all cards. The latest TNGViewer release also fixes a nasty issue, which prevented texturing to be applied correctly to several popular models, such as the free 3D resources from NASA.
VMWare releases new Gallium3D driver with support for OpenCL and OpenGL
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Nov 18, 2009
VMWare recently released new Gallium3D drivers usable by guest operating systems running within VMware’s virtualization platform. The drivers will allow virtualized guests to have accelerated access to X11, OpenGL, OpenCL, X-Video, XvMC, and all sorts of other possibilities, limited only by what’s supported by the available state trackers.
NVIDIA to release R195 driver with new extensions for OpenCL 1.0 toolkit
Category: Developers • Comments • Permalink
Nov 17, 2009
NVIDIA and its ecosystem partners will deliver, over the next few months, the industry’s broadest set of software releases to developers using GPU Computing in their work. These updates feature major releases across a broad spectrum of GPU Computing development languages, tools and libraries. NVIDIA is releasing its R195 driver which includes new extensions to its OpenCL 1.0 conformant driver and toolkit. The new extensions include support for double precision, OpenGL interoperability and the new OpenCL Installable Client Device (ICD).
Khronos Demonstrates OpenCL Momentum at SC09
Category: General • Comments • Permalink
Nov 16, 2009
The Khronos™ Group today announced strong industry support and a wide range of shipping products utilizing OpenCL™ at SC09 (an international conference for high-performance computing). A number of demonstrations and tutorials from Khronos Group members highlighting the power and scalability of OpenCL will also be a major part of SC09. Khronos released a conformance suite for the OpenCL 1.0 specification in May 2009 that exhaustively tests both the functionality and numerical accuracy of OpenCL implementations before they are licensed to use the OpenCL trademark. A number of shipping products from working group members have successfully passed OpenCL conformance including products from AMD, Apple and NVIDIA. The current list of conformant products can be found on the Khronos website.
The Open Toolkit 1.0 beta-1 released
Category: Developers • Comments • Permalink
Nov 10, 2009
The Open Toolkit library is an advanced, low-level C# wrapper around OpenGL, OpenCL and OpenAL. It is suitable for games, scientific applications and any other project that requires 3d graphics, audio or compute functionality. Version 1.0 beta-1 introduces type-safe OpenGL ES 2.0 binding and a large number of new OpenGL tutorials on triangle picking, shaders, cubemaps and vertex buffer objects. It also contains a significant number of bug- and stability fixes; improves multi-monitor support; and improves support for multithreading. Due to the amount and impact of the included bug fixes, users of previous versions are strongly encouraged to upgrade.
LinceoVR 3.2 realtime GPU raytracing based on OpenGL shading language is released
Category: Applications • Comments • Permalink
Nov 10, 2009
LinceoVR 3.2 has been released. Version 3.2 adds real-time raytracing GPU based features, real-time texture tracking for augmented reality, an FBX importer for 3D models and animations, and a free OpenGL based viewer. The OpenGL viewer can be either a stand alone solution, or a web-based plugin controlled by JavaScript calls to see 3D interactive models online in VR and AR mode. Both LinceoVR and the viewer support HDRI lighting, real-time shadows and animations, tag and texture tracking for augmented reality, and run on all OpenGL compliant graphics cards.
Parallels Desktop 5.0 Virtualization Application with OpenGL 2.1 support announced
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Nov 05, 2009
Parallels Desktop 5.0 for Mac was announced with its developer claiming this version of virtualization software runs 64-bit Windows 7 22% faster than its nearest competitor on a MacBook Pro. Part of the speed improvements are thanks to a graphics upgrade using OpenGL. Seven times better graphics performance for games and 3D applications than the previous version with Direct X 9Ex with Shader Model 3 and OpenGL 2.1 support. Superior graphics performance for Linux guests through OpenGL 2.1 support.
SUBSTANCE - new realtime 3D application using OpenGL
Category: Applications • Comments • Permalink
Nov 03, 2009
Stephane Marty presents SUBSTANCE for Windows XP/Vista/Seven. SUBSTANCE is a new realtime 3D application for producing photorealistic Evolutionary and Organic Art powered by new technologies P.O.M.E. (Procedural Organic Modeling Engine) and P.U.R.E. (Physically-based Unbiased Rendering Engine). SUBSTANCE uses OpenGL for realtime rendering, including global illumination. A free version is available for download from NeuroSystems’ website.
Full GTC OpenGL presentation available with audio
Category: Developers • (3) Comments • Permalink
Oct 29, 2009
The GPU Technology Conference’s complete OpenGL tutorial “OpenGL: The Train Has Left the Station” is now available for streaming. Hear and see slides presented by NVIDIA’s OpenGL experts: Barthold Lichtenbelt, Mark Kilgard, and Michael Gold. Learn about OpenGL’s future feature set, including Shader Model 5.0 and programable tessellation; interopability with CUDA; and OpenGL 3.2’s features.
EMotion FX v3.8 released, now completely OpenGL based
Category: Applications • Comments • Permalink
Oct 27, 2009
EMotion FX v3.8 is now completely OpenGL based. EMotion FX is a real-time character animation and model export system.
