I was wondering if someone could help mw with this issue or has experienced the same.
I am developing a UWP app using Microsoft angle.
I am trying to render to a texture.
The shaders’ set up for rendering but when I try to draw nothing is drawn. I am including the gl3.h files.
I am rendering to textures and alpha blending is turned on but nothing is being drawn.
Is there an issue with the shaders’?
[QUOTE=Khronos_webmaster;1292133]Include code so we can see what the problem might be. Also, worth reading our Forum Guidelines that will help you get an answer quickly.