Hi there,
i’m working on an intresting project for a while, which now needs more advanced OpenGL coding then i currenty know. So i’d like to you offer a participation.
The name of te applicationis ‘glLive3d’. It is a modular-video-syntesizer for live video-arts with a near to a classic modular-audio-synthesizer using oscillators etc., where any value may be constant or linked to a variing source at runtime. More information and some screenshot you’ll find here:
http://www.art-ganseforth.de/glLive3d.
Currently i use wxWidgets (platform-independent GUI-lib) and some OpenGL-libraries under windows (no windows- or wxWidgets-programming will be needed - this is my job). Later i want to transfer the program to other OS.
What i offer is a full participation, which meens that sometimes we’ll have to decide together, about license and commercial or non-commercial publishing (my idea is some kind of shareware).
Current state:
- working GUI
- working OpenGL-basics
- few bugs only / no crashes
- some inner restruturations needed (my job)
- and a lot of good ideas…
Needed:
- Lightning
- Shading
Language:
I’m working in english but i’m from germany and as a hobby-programmer i’m not so firm in technical terms. So best but not essetial would be german as second language.
I you’re intersted, feel free to contact me here: gllive3d at art-ganseforth dot de
Kind regards,
Frank