i have written an open source application in freebasic to load and edit custom 3D animated character models directly into openGL1.2 if you are interested .
you can find it there => chung's blogspot: perso3D_chung
i have written an open source application in freebasic to load and edit custom 3D animated character models directly into openGL1.2 if you are interested .
you can find it there => chung's blogspot: perso3D_chung
(23/04/2013) load perso + perso3D_chung_dll dll version added
(24/04/2013) 3rd / head view added (V)key
(26/04/2013) game1 added
(28/04/2013) orc model added
Please stop spamming the forum with minute-by-minute updates to your project. Get a Bitbucket or GitHub account, put your code up there. That way, if someone wants to be notified of each and every changelist, they can sign up for that.
thanks i am yet at sourceforge but theres no links allowed here below 5 messages for new members
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