Greetings:
I am learning the 3.x buffer manipulation commands (environment MS VC++ 2010, W7). Having commented out most everything else in a program, I get the execution error
Unhandled exception at 0x00000000 in BufCom.exe: 0xC0000005: Access violation.
at
glGenBuffers(1, buffers);
If I comment out glGenBuffers() there’s no problem. So what am I doing wrong? Btw, buffers is defined by GLuint buffers[2] so it’s big enough.
Thanks in advance,
Sam