Hello,
I’ve got question about setting texture filter mode using glTexParameter. Can I set filter mode after creating texture, for example on each frame or should it be set only when loading textures ? I’ve searched docs but not found any answer.
Hello,
I’ve got question about setting texture filter mode using glTexParameter. Can I set filter mode after creating texture, for example on each frame or should it be set only when loading textures ? I’ve searched docs but not found any answer.
You can set any texture parameter at any time (except in glBegin/glEnd).
Thank You.