Hi all,
I setup an opengl window and show my texture on it, But my texture quality isn’t as well as when i see my image in Microsoft Picture Manager. I do all of possible MAG and MIN filter parameter, but best gl quality is less than MSPicMang.
In linl below you can see my gl code and to screen shot of texture view in gl and MSPicMang:
http://www.4shared.com/file/158544183/c2ace5f1/TexQuality.html
Do you know how can I reach the best quality in OGL.