i was learning Cg Online Tutorial
1st 2nd 3rd 4th Generation GPU and all of that
and then i find a chart
-Vertices-
Vertex Transformation -
goes
Primitive assembly Rasterization …etc
as of long process.
is that chart is much important
where it will use. Is it in thinking process at time when program a demo/app related to 3D API.
thanks in advance