Hi, I’m new to this, but i’m experienced in directx.
What should i use to start a high performance game?
SDL or glut or none of them?
My real question are… sdl becomes shomehow a bit slower than using directly opengl via gl.h?
And finally… will sdl let me work with my content etc as free as i want to or will it obligue me to work in any rigid direction? Does it have any restrictions?
Thanks in advance ^^