Mind if I ask why? From an IHV perspective, what excites one about OpenGL? Sure, it broadens support across platforms, but really, why OpenGL? For those that *care* about it, wouldn't it be advantageous to *do* something about it?There are still a *lot* of people NVIDIA that care about OpenGL
NVIDIA is one of those places that could toss out another cross platform API and drive a stake in OpenGL's heart. What rationale would they have for *not* doing this, assuming that GL3 is also not code-compatible with pre-3.0 versions.
It could be like a large "GL extension" -- A whole new API that is GL3 in spirit that in the future Kronos could adopt as GL3.