Has anyone created a GLSL tutorial? I’m sure I’m not the only one that’s running into issues. The tutorial could list a number of FAQs (e.g. vendor specific driver issues, extension issues, compiler issues, etc.). It could start out with a “Hello World” example and build from there. The example, ogl2example.c, at www.3dlabs.com doesn’t include a Visual C++ 6.0 project (nor Linux makefile). I’ve not been able to get it to compile trying to build one myself referencing ogl2example.vcproj.
Tutorials have been done very nicely for Cg – with numerous examples. And, being an experienced Cg programmer makes it a bit frustrating to be dealing with configuration issues due to GLSL. … just trying to get over the hump here
I’ve looked through the slides and have downloaded a few examples. However, nothing I’ve found addresses issues such as: setup, drivers, extensions, compilation, etc. Note, I’m not looking for a description of shaders or GLSL necessarily, but, rather a startup tutorial such as the articles found at www.cgshaders.com.
Maybe I’m asking for something that just hasn’t had time to mature yet. Hopefully, we’ll see something like the CgTutorial soon.
[This message has been edited by brcain (edited 02-26-2004).]
Originally posted by vazycbonca: please, can you send me your exemple ?
i want to use glsl on linux, and i dont find one help…
thank you
I was able to get GLSL to work with Fedora Core 2 after downloading the latest nVIDIA driver. I haven’t tried lately with RH.