Hi,
I have a problem programming the mouse navigation the way I want in my GLUT application.
I would like to hold the left mouse button pressed and rotate the 3D scene.
I am using the glutMouseFunc()-callback und the glutPassiveMotionFunc()-callback. But I can not rotate the scene during I am holding the mouse button pressed.
I think the problem is that, when any mouse button is hold pressed, the glutPassiveMotionFunc() can not do it’s job.
Do you have any ideas, how to solve this problem?
Many thanks,
Che