Is it possible to multiply a texture by any float greater than 1 ?
I believe that GeForce 4 are limited by a scale of 1, 2, or 4 only.
Is it less restrictive on GeForce FX with Cg ?
Is it possible to multiply a texture by any float greater than 1 ?
I believe that GeForce 4 are limited by a scale of 1, 2, or 4 only.
Is it less restrictive on GeForce FX with Cg ?
Hi,
I don’t know if it helps, but you can always modulate by f/4 and then multiply by 4. That way you can multiply by any float up to 4. Expect precision problems on old hardware, though.
-Ilkka