Hi everybody,
i want a code to make a flag seems fly(flap) using openGL…
thanx man, and if there are more sites or codes plz tell me
Hi again!!!
plz i need more simple codes about this subject
plz its very important…
http://www.humus.ca/index.php?page=3D&ID=46
You’ll need to download Humus’ framework code too.
-SirKnight
thanx but i need a simple 2d code, thats very difficult.
plz i need it as soon as possible
lol
2D? Was that a typo?
I agree Humus’ example isn’t the simplest way of doing a flag, of course it looks nice since he’s using cloth simulation.
A simple way that I can think of would be to model the flag as a tesselated mesh, then move each vertex along a sin function. That would actually look half way decent for a simple simulation not looking for exact realism.
There is a demo NVIDIA put out a long time ago using vertex programs that takes a mesh and animates it along a sin function. It doesn’t look like a flag but could be modified to look like one. What this demo sort of looks like is dropping a rock in a pool of water with the waves moving away from the rock’s dropped point in a circular way.
-SirKnight
beautiful!
lol
Ok, now seriousely. If you want someone to write a code for you, you just waste your time. If you don’t have any experience with math/opengl programming etc, you should get some skill first before trying more advanced things. And one more: a school student with average IQ can write the equations if he had had some basic physics. If you even don’t know where to start, you are definitely at a wrong place…
all that i need it, is a simple code that do flap(fly) in 2d => to understand it and do like it
thats all