Hello
I’m looking for some tutorial with procedural texturing supported by ARB_vertex_program or NV_vertex_program. Thanks.
best regards
Hello
I’m looking for some tutorial with procedural texturing supported by ARB_vertex_program or NV_vertex_program. Thanks.
best regards
procedural textures is a fragment level program, and you should do it with ARB_fragment_program. Vertexprograms only affects the vertices.
Ok-thanks, but is there any tutorial with procedural textures and ARB_fragment_program?
best regards
Humus has a fragment program demo (in the OpenGL section) to generate Perlin Noise:
http://esprit.campus.luth.se/~humus/
As most procedural textures are based on noise, it could interest you.
He also has a Mandelbrot demo in the DX section.
Y.
Thank you!