I know you people have been talking a lot about this lately, but has any of you source code samples on how to use ChangeDisplaySettings and EnumDS to make a fullscreen OpenGL application?
Thanks,
Basico
I know you people have been talking a lot about this lately, but has any of you source code samples on how to use ChangeDisplaySettings and EnumDS to make a fullscreen OpenGL application?
Thanks,
Basico
Take a look at this page, it has source code to do what you are looking for : http://members.home.com/borealis/opengl.html
Thanks Nate. I could make the ChangeDisplaySettings work, but my application is still misbehaving. I’m using an MFC SDI template in this application and I can’t set up the windows startup styles correctly…
Should I set them up in the CView or in the CFrameWnd? Or both maybe?