I just wanna know how the … I can import objects into my OpenGL game, I want to import .3ds or .lwo or something like that, but I don’t want to Import them in .cpp format, because it sucks. I want to import them direct, so I can change the models later without compiling again. I want to import the objects WITH the textures like other games, like QUAKE…
No, I wonder if someone out there have a library for opening objects…
I wouldn’t even consider to learn the .3ds format, I’m a total newbie, I’m working on my first game…
Your making your first game and you want to load in .3ds files?
Whatever happened to learning to walk first?
Well, I don’t presently know of any libraries for loading 3d files, but if you want to get good, I really do recommend you research the file formats for yourself - they are not that hard, honest