Would someone take some time and explain to me howthe camera works? I know enough to know that the camera is what we see, it is placed where we want to see…But lets say I want to program I first person environment: Would I be moving the whole world when I move (as I have heard) or just the camera?
This should really have been called “First Person Help” , but anyway… Im just curious as to the smartest approach to a first person game…
I wouldnt consider myself a newbie, so dont worry… =) I am relatively new to most of openGL though…
Thanks!
~Jesse