what is the type and format in gldrawpixels if changing bmp in memory to framebuffer?
Maybe if we give it an hour you’ll ask the next question! j/k
from memory (and if you look at the spec sheet!) glbyte *bmp_mem;
and r1, g1, b1, r2, g2, b2…
assuming you don’t have alpha etc.
you can set this stuff when you cal ldrawpixels though