Hello,
I have to find out if a certain ray (point+vector) crosses a certain amount of polygons (particles), to render clouds and a shadowmap. Does anyony know how to do this, or are there tutorials?
Jan
Hello,
I have to find out if a certain ray (point+vector) crosses a certain amount of polygons (particles), to render clouds and a shadowmap. Does anyony know how to do this, or are there tutorials?
Jan