I was wondering if anybody can help me find any good articles/books containing information about how to develop good 3D game graphic using Opengl, for developers who don´t have experience with Opengl.
Not for Quake development but for simple games.
I don’t raccomand the superbible.
On NeHe’s website you’ll find a book which seems to be much better.
BTW, online tutorials are good, even if they are “stand-alone” applications, but if you need a book… don’t buy the superbible. I got it but it isn’t exactly what I was expecting.