Basically, how do I tile a texture over say a quad instead of stretching it?? The NeHe tutorials dont say anything about this. Thanks.
Set the texture’s wrap-parameters to GL_REPEAT and use texture coordinates greater than 1.0.
Basically, how do I tile a texture over say a quad instead of stretching it?? The NeHe tutorials dont say anything about this. Thanks.
Set the texture’s wrap-parameters to GL_REPEAT and use texture coordinates greater than 1.0.