These don’t appear to be standard headers and seem to be broken. I haven’t seen that constants before. Did you lift those headers from someone’s devkit distro? You’re probably missing some prerequisites, use the correct headers from a SDK from NVIDIA or ATI.
I am just trying to include the NVidia extension like glGetOcclusionQueryuivNV
and
glh_init_extension("GL_NV_occlusion_query ")
So the main project file allready have some openGL included. But in this file I need just to include a file allowing me to use these functions.
I am not sure what all the includes does
that I have included.