Welcome to the OpenGL Discussion and Help Forums.
Official feedback on OpenGL...
06-30-2015, 08:58 AM
Questions from end-users on how to best use OpenGL with their hardware, applications & games
OpenGL 2 and 3 Displaying 50%...
07-30-2015, 05:41 PM
Discussion about 3D math and linear algebra that is essential as a background to OpenGL coding
question about books
07-21-2015, 03:36 AM
If you are just beginning to code with OpenGL, post your questions here
inverse video for text
Today, 12:42 AM
For experienced OpenGL programmers - advanced topics and discussions
Implementing god rays when...
07-30-2015, 04:24 AM
Discussion about the OpenGL Shading Language and related ARB extensions
Buffer sanity checks with...
Yesterday, 07:32 AM
Discussions specific to OpenGL coding under Windows
Tearing with Ultra-Large...
Yesterday, 07:01 PM
Discussions specific to Linux - getting things to work, hardware acceleration and coding
Yesterday, 03:25 PM
Coding and performance using OpenGL on the Macintosh
rendering vertex buffer...
07-17-2015, 01:35 AM
Discussions about OpenGL toolkits and mid-level APIs such as GLUT, GLFW, GLM, etc.
glutWireTorus not too pretty
06-05-2015, 02:25 PM
Driver specific - performance tips, extension support, issues, new releases
PVRSRVAllocDeviceMem: Error 3...
07-08-2015, 12:25 AM
Discussions about OpenGL scene graphs & Higher Level APIs such as Open Inventor, IRIS Performer, Open Optimizer
OpenGL Performer avaliability
11-01-2012, 02:04 AM
OpenGL continues to evolve and improve. Here you can offer specific suggestions about what features should be added to future revisions.
07-04-2015, 02:54 PM
There are currently 352 users online. 3 members and 349 guests
Most users ever online was 2,403, 07-22-2013 at 01:50 PM.
Welcome to our newest member, jdvnfge20