Welcome to the OpenGL Discussion and Help Forums.
The New Graphics and Compute...
Yesterday, 11:17 AM
Questions from end-users on how to best use OpenGL with their hardware, applications & games
ATI HD4650 not OpenGL 2.0?
Yesterday, 11:41 AM
Discussion about 3D math and linear algebra that is essential as a background to OpenGL coding
Orthonormalize three vectors
02-03-2015, 02:28 AM
If you are just beginning to code with OpenGL, post your questions here
Store a 2D texture to file
Today, 01:14 AM
For experienced OpenGL programmers - advanced topics and discussions
Last chance for glNext...
Yesterday, 08:37 PM
Discussion about the OpenGL Shading Language and related ARB extensions
Access Violation of Shader...
Yesterday, 01:29 PM
Discussions specific to OpenGL coding under Windows
glCallLists and Unicode
02-25-2015, 04:57 PM
Discussions specific to Linux - getting things to work, hardware acceleration and coding
Yesterday, 04:17 PM
Coding and performance using OpenGL on the Macintosh
Simple OpenGL app has no...
02-08-2015, 08:16 AM
Discussions about OpenGL toolkits and mid-level APIs such as GLUT, GLFW, GLM, etc.
GLFW access violation...
Yesterday, 11:31 PM
Driver specific - performance tips, extension support, issues, new releases
Selecting specific GPU for...
02-19-2015, 04:40 PM
Discussions about OpenGL scene graphs & Higher Level APIs such as Open Inventor, IRIS Performer, Open Optimizer
OpenGL Performer avaliability
11-01-2012, 02:04 AM
OpenGL continues to evolve and improve. Here you can offer specific suggestions about what features should be added to future revisions.
how to manage states in ng ogl
Yesterday, 12:44 PM
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