Hi all,
I have a uni assignment that requires me to create an animation using OpenGL 2.1, and I was contemplating using the shader functionality to make it more interesting and photo-realistic (to the best degree possible with OGL 2.1). However, since we are limited to such an obsolete version of OGL it’s hard to find any decent resources around that assist with implementing such a restricted design.
So, does anyone know of any resources available that could help me with this assignment? Source code to reverse engineer, tutorials, reference code or anything would really help.
Thanks