Hi,
I just tried to run the example 2 of the superbible and ended up with an access violation at the
shaderManger.InitializeStockShaders();
call (if anyone knows the example :D).
I already searched for a solution and read something about updating my video drivers (which I did, allthough glGetString(GL_VERSION) returned something with 3.1, and as 3.0 is the version required by the book, it should just work fine). As you may expect, updating the drivers has not solved the problem :sorrow:
My videocard is a HD4870:
Driver version: 8.97.100.7-121116a-151639C-ATI
Catalyst version: 13.1
OpenGL version: 6.14.10.11672
Is anyone else also experiencing this problem or does someone know a solution?
Kind regards
elnillo