Im working on a 3D modelling program. Ive made a similar rotate gizmo as in 3DS Max. I disabled DepthTest so the gizmo is in front of all the other objects, but the 3 rings “hide each other” according to the order in which i draw them.
http://dl.dropbox.com/u/71672292/mod.PNG
Is there a way to “turn on” the DepthTest only for drawing the gizmo, without clearing the depth buffer or something as expensive.
Thanks!