dear friends,
i m new to openGL. i receive (x,y,z) over LAN continuously. i have to plot them. after one cycle the new (x,y,z) should be ploted and old (x,y,z) should fade.
can anyone provide outline/sample code to quickly start with.
dear friends,
i m new to openGL. i receive (x,y,z) over LAN continuously. i have to plot them. after one cycle the new (x,y,z) should be ploted and old (x,y,z) should fade.
can anyone provide outline/sample code to quickly start with.
also there are around 1000 3d points(x,y,z), to be plotted in each cycle.
Collect the data and store them in a array.
Then render the points
glBegin(GL_POINTS)
for loop
{
glVertex3f(x, y, z)
}
glEnd()
The above is old GL.
With GL 1.5 and higher, use VBO.
Have a look at the Wiki for VBO.