Also exclude glxext.h if it is still included since it is for Linux only. It wouldn’t make problems, but you don’t need it on Windows. Wglext is the Windows counterpart.
Ah, thanks a lot… I also think I struggled quite a bit about the ordering of something (coming before something else)… If other people get this problem: I found out that I/you should NOT download the binary (at least 64-bit) version from http://glew.sourceforge.net/index.html. Instead download the source version, because otherwise something will be missing…
Now my cross-platform code (win/linux), at least compiles on both platforms - thanks.