Hi,
I’m using the Microsoft Kinect to try and display a “3D” view.
From the Kinect, I have a RGB stream and Depth stream. Where the values in the depth stream correspond to how close or how far the corresponding pixel is.
Given these two sets of data, I want to map the RGB pixels to another space where the pixels are placed according to the depth data.
This has been done by Oliver Kreylos as seen in http://www.youtube.com/user/okreylos#p/u/12/7QrnwoO1-8A
I was wondering how to go about and do this?
I haven’t use OpenGL before so I was wondering if I should use OpenGL for this?
Thanks,
Tyro