KMJ1KOR
February 10, 2011, 4:14am
1
hello All,
I’m a newbie to GLSL, and have an assignment on hand.
I’m supposed to implement a gradient fill for text using vertex and frag shaders.
While I have a basic idea as to how these work, I dont have the complete picture.
Any suggestions in this regard is highly appreciated.
Thanks!
ZbuffeR
February 10, 2011, 4:21am
2
Express your ‘basic idea’ so that people can avoid spending time to explain stuff you already know.
When I was at school, we had assignments on subjects covered in class, is it like that anymore ?
KMJ1KOR
February 10, 2011, 4:31am
3
I know when the shaders come into picture in the pipe line, and how they work theoretically.
I would like to know how to assign color to the vertices so that they can effect the individual pixels later on.
for eg, if 2 colors are assigned to 2 verticies, pixels inbetween them must be filled in steps .
yeah, this is "that "sort of an assignment
system
Closed
October 19, 2021, 7:24pm
4
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