okay, here is the problem.
I have a trackball rotation clas wich works great with gluLookAt, since gluLookAt is not usable anymore due to deprecation I tryed to program it myself and is not working as it should.
Do you have an example of a working opengl scene that fully emulates the next old code?
gl.glLoadIdentity();
glu.gluLookAt(
2, 0, 6,
0, 0, 0,
0, 1, 0);
gl.glTranslatef(-1.5f, 0.0f, 0f);
gl.glRotate(45, 0, 0, 1);
// your favorite drawing method
Thanks in advance
Note: this two programs helped me a lot at understanding modelview and projection matrices, if you know a similar program that works with lookAt function would be great (just for the matriz values to compare)