Hello,
I try to import some obj objects into my opengl project. Im using Visual Studio 2005 and C++. Yes - I found many solutions and examples of how to use it. The problem is that I have lots of errors while compiling those projects.
Actually I want to use as easy code as it is possible:
//Loading the model
GLMModel* model;
model=glmReadOBJ("c:/models/airplane.obj");
glmVertexNormals(model,180.0,false);//Optional-recalculates and smooths the normals
//Drawing the model
glPushMatrix();
//transformations here...
glmDraw(model,GLM_SMOOTH|GLM_TEXTURE|GLM_MATERIAL);
glPopMatrix();
Code found here: found: http://www.gamedev.net/community/forums/topic.asp?topic_id=397812
The first error I get is:
..\scene.cpp(13) : fatal error C1083: Cannot open include file: 'glm-0.3/glm': No such file or directory
This is how I include glm directory in scene.cpp:
#include "scene.hpp"
#include <glm-0.3/glm>
void Scene::ThrowException(char *msg)
{
...
I also tried:
"glm-0.3/glm"
My dir:
Please help I really need those obj includes and I cant handle it other way.