Hello, I am a beginner in Open GL programming and I’m currently trying to use what I beleive is a sort of buffer object to read a wireframe data file from a very old game. All of the points are stored in IEEE 745 FPUs in its own indexed section. Another section has a list of “mixed modes” sometimes GL_triangle and sometimes GL_QUADS the format is like this
0004 (GL_QUAD) 0000,0001,0002,0003 (the verticies)
0003 (GL_TRIANGLES) 0002, 0009,0008.
…
I am looking through my book from NEHE, but I cant figure out which function would let me use this data without too much manipulation.
I’m wondering if anyone recognizes this format, it is probably obsolete (circa 1998).