Hi,
Is there any easy chance to get the time from a fragment shader? Does the graphic card has an internal timer, or do I need to get the timer somehow from the system?
Thank you!
Hi,
Is there any easy chance to get the time from a fragment shader? Does the graphic card has an internal timer, or do I need to get the timer somehow from the system?
Thank you!
Nope. You need to query the system’s time and then pass it as a uniform to the shader.
Under Windows try timeGetTime, under Linux gettimeofday.
Jan.
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