Hello all,
I want to do the offscreen rendering in windows using openGL. Which is the best and optimal options to approach with. can u pls provide me links to some tutorials where i can get materials related to the above stuff.
thanks in advance.
Hello all,
I want to do the offscreen rendering in windows using openGL. Which is the best and optimal options to approach with. can u pls provide me links to some tutorials where i can get materials related to the above stuff.
thanks in advance.
Use framebuffer object, here are some tutorials :
http://www.opengl.org/wiki/GL_EXT_framebuffer_object
http://www.songho.ca/opengl/gl_fbo.html
http://www.gamedev.net/reference/programming/features/fbo1/
http://www.gamedev.net/reference/programming/features/fbo2/
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