Hello,
I am trying to use Vertex Array Buffer Objects in my application written in C++ with VS2005 on WindowsXP.
From what I read it these features should have been added in OpenGL 1.5, but it seems that they are missing in the OpenGL implementation that I have on my system.
Perhaps I have to install some OpenGL API ? if yes where can I find it ?
I really appreciate any advise.
Thank you