Can anyone recommend any good basic tutorials on how to build terrains in opengl?
Much appreciated
Can anyone recommend any good basic tutorials on how to build terrains in opengl?
Much appreciated
yes of course :
http://search.yahoo.com/search?p=tutorial+terrain+opengl
http://www.google.com/search?q=tutorial+terrain+opengl
lol…
I meant fractal generation using perlin noise
The idea is to create a 2D grid and lift up each point according the the intensity of the noise function.
Then you can generate a 3D surface and display it with Opengl.