Hi,
Whenever I make objects using opengl (in the .NET environment using TAO), and rotate my images, the reverse side is missing. I can’t see the object from behind.
Any help would be great.
Thanks.
Hi,
Whenever I make objects using opengl (in the .NET environment using TAO), and rotate my images, the reverse side is missing. I can’t see the object from behind.
Any help would be great.
Thanks.
By default back faces are not rendered to speed things up. Disable it by using:
glDisable(GL_CULL_FACE);
thanks. legend!
Face culling is disabled by default.