I was trying to get this big list of opengl setup out of my main(), so I thought I’d put it in a couple of functions.
int MainWindow(string WindowTitle)
{
glutCreateWindow(WindowTitle.c_str());
}
void OpenGLinit(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);
glutInitWindowSize(1000, 1000);
glutInitWindowPosition(0,0);
//MainWindow(1000, 1000, "test");
zprInit();
}
If I call OpenGLinit() from main with the MainWindow() call uncommented, all is well.
However, if I call OpenGLinit() from main, and then MainWindow() from main, I just get a black window with none of my objects drawn!! Doesn’t make any sense to me - does any one have an explanation?
Thanks,
Dave