I’m trying to build a DirecctFBGL environment based on Mesa without using any Graphic hardware.
Firstly, I build a DirectFB environment on a ubuntu machine. Then when I tried to install mesa and DirectFBGL, but 2 problems was there:
1.It seesm that the x11proto-gl-dev package is needed to build the DirectFBGL environment, which in my opinion should not needed.
2.When I try to run some example program, it ask for DRI. I think that should not happen.
And I have no idea on how to configure mesa for software-implemented. the mga driver always get compiled.
any advices?
TIA