hi there,
we Developed our car using Ageia API, now we need to drive it over a OpenFlight terrain using our own OpenGL rendering system. our question is how to convert the openflight terrain to heightfield so the Ageai can understand the terrain…
> all I need is the geometry of the terrain, no texture etc…
So read the documentation and find out how to read geometry. Skip these parts of documentation that talk about textures etc…
Do you expect us to read the documentation for you? That doesn’t make much sense. First - someone else would be doing your work for you this way, second - you would receive second-hand information this way, while you can get first-hand information right from documentation.
And you can also google for some sample applications that do what you want.
save time? is your internet connection so slow that it’s quicker to post on a forum and wait for an answer, rather than just typing open flight file format into google?
I think it’s more to do with being someone who’s bullsh*tted their way into a job they’re not qualified for. I see it all the time, and it disgusts me.
At work I often help out the junior programmers and would much prefer they ask something rather than do it incorrectly or not get it done because they don’t know where to start.
Sorry orendavd, you’re question is indeed not OpenGL related. End of topic.
Agreed… However I would weigh the amount of time he wasted before asking to determine his laziness. Did he ask the moment the assignment was given to him? Or did he wait a week? This forum does not allow us to explore whether the op also happened to Google his problem (but it seems likely that he didn’t). Casting your net wide can increase your catch. Yay metaphors!
I enjoy playing devil’s advocate. Luckily I have no vestment in the op’s employment. Fire the bastard.