How can I multipass a vshader?
Let’s assume I break a shader in 2 parts. part 1 should pass it’s result o several results to part 2.
I can’t use textures in my vshader.
How can I multipass a vshader?
Let’s assume I break a shader in 2 parts. part 1 should pass it’s result o several results to part 2.
I can’t use textures in my vshader.
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