OT: The gameversity shaders class

I was interested in learning shaders. I bought the orange book, but haven’t had time to look through it yet.

I am an intermediate/advanced OpenGL programmer. My weakness in it is that I usually interact with OpenGL through OSG or Performer or something like that. I do understand the API though.

Anyway, given this, does anybody know if the classes there are worth it? It is only $20.

TM

Read the orange book. You bought it, so why not use it? It’s very good IMO. With just the book you’ll have more than enough to get GLSL shaders up and running.

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