I’m playing with the wood shader put out by I think 3dlabs(included in ogl2sdk6 and the Shading language demo) as wood.frag/vert and wood2.fraf/vert. It has a bunch of little black lines it on the 2 ATI cards we have. Does anyone know if this is bug with the cards or some aliasing issues with the shader? We’ve got a 3dlabs card around as well but I’ll need to install it to verify.
If its the shaders fault Anyone else have a wood shader that I can borrow?