First off I’d like to inform everyone that I have read the Getting Started web page, so no need to link me to it
My main concern is what in the world all of these OpenGL files are for.
Currently I only have gl.h and glu.h on my system, which came with Visual Studio .NET 2003. This apparently is only OpenGL version 1.0. I have been searching forever to find a gl.h that has opengl version 2.0 source code, but I must be missing something.
On the Getting Started webpage, it shows glext.h, which has GL_VERSION_2_0 defined in it, so I’m guessing this is OpenGL version 2.0? I’m very confused as to why it is called an extension. Why isn’t it just gl.h instead of glext.h?
If anyone could clear up the file confusion I would greatly appreciate it. Also with OpenGL 2.0, will the WGL functions still work? I use WGL to create my window for OpenGL.
Thanks for your time!