Can someone please provide a simple “bouncing box” example of OpenGL using Managed C++ (not C#) and Windows Forms.
I’ve recently moved from OpenGL in MFC and trying to get to get to grips with Windows Forms and OpenGL, and would love to have a working example to dissect so I can re-frame my mind. Basically I’m trying to figure out how Windows Forms does it.
I downloaded the Framework and installed all the dlls as required. And set about creating my first OpenGL enabled windows form application using managed C++.