Hi All,
Is there any way to force microsoft generic drivers while rendering?
Because I have latest ATI drivers and there are problems with my program when using microsoft drivers(As complained by my users).
How do I debug?
I am sure I am using opengl v1.1 api’s.
You can simply select one from the list of pixelformats.
Normally the whole list contains the formats exported by the installable client driver (ICD) first followed by a list of Microsoft GDI Generic pixelformats.
Enumerate them yourself with DescribePixelFormat() (ChoosePixelFormat() is too dumb!) and pick one which matches your desired capabilities best AND has dwFlags PFD_GENERIC_FORMAT set.
Not that this implementation is bug free…
You could also just deinstall the ATI driver and run in VGA mode.