i have some problems using pbuffer … no problem to create it … but i get wrong results while switching between pbuffer and frame buffer … for testing i’m calling
wglMakeCurrent(wglGetCurrentDC(), wglGetCurrentContext());
before every rendering … and i though it would just render my screen to the current window … but it looks wrong … the other mysterious thing happens after calling twice wglMakeCurrent() … normaly i tought i should get the same result as calling only ones …
wglGetCurrentContext(…));
render();
is different from
wglGetCurrentContext(…));
wglGetCurrentContext(…));
render();
… perhaps i misunderstood something basicly … would be great if somebody could help me …