I was wondering if anyone knows of a tutorial about opening 3D file formats in OpenGL. I have the documentation for 3DMF, but it makes no sense to me.
Originally posted by Shaggy87:
I was wondering if anyone knows of a tutorial about opening 3D file formats in OpenGL. I have the documentation for 3DMF, but it makes no sense to me.
Hi, you can find fileformat specs
here: http://www.wotsit.org/
A piece of c++ code, which loads an .obj
should be here: http://nate.scuzzy.net/
adios
You might try using the Meshwork file format (www.codenautics.com). It’s text based and very easy to read. If you need some C code, just e-mail me.
best
James
This topic was automatically closed 183 days after the last reply. New replies are no longer allowed.